"APEX LEGENDS" has a significant change in rank match specifications in the new season. The kill point is shared by team and unlimited, making it easy to shine even with support.
Respown Entertainment has released new information on the APEX Legends season 13 on May 5. Details have been revealed about the new rank match specification scheduled to be introduced from the new season.
The rank match in APEX LEGENDS was introduced from Season 2, and many players have cut off. In the rank match, you can earn rank points (RP) according to the kill or assist, and ranking. According to the ranked rank points, the player will be promoted to each rank of bronze/silver/gold/platinum/diamond/master (participation RP will be consumed after silver). And on each platform, the top 750 people on the master rank reign as a predator.
In the rank match, detailed RP was adjusted, but it was not possible to reflect the actual situation of mature players. In response, the new season, Savior, seems to have made significant improvements in rank systems.
There are two policies to improve the rank matches that will be held in the future, aiming for "team play for victory" and "accurate skill measurement, and higher competitiveness." In this first step, players will focus on team play with the aim of winning. In addition, RP (rank point) will represent the skills of the entire player's game.
First, the biggest change is that if someone in the team kills, everyone can receive the RP. Therefore, in weapon configuration and legendary abilities, you will be able to acquire RPs even in game play, which focuses on allies. As a further change, the upper limit of the kill/assist RP is eliminated. In addition, the kill/assist RP is set to significantly decrease as the ranking is low. Details are as follows.
At the same time, the RP adjustment due to the difference in rank tier is also changed. RP adjustment when the tier of the killed opponent is 1 lower than himself increased from 80 % to 100 %. Similarly, if it is 2 low, it increased from 50 % to 70 %. On the other hand, the RP adjustment for one tier than himself decreased from 120 % to 100 %. It seems that the RP reduction when killing a lower -ranking opponent has been alleviated a little.
The conventional kill/assist RP also had a 1 to 15 -pp ranking bonus in addition to the basic value of 10p. In the future, the first battle will be a very high -risk low return. Especially when descending, it is likely to be more important to determine the area that does not cover other teams as much as possible.
In addition, the assist timer increased from 10 seconds to 15 seconds. Furthermore, when the down -down opponent is revived, the counting of the assist timer will be restarted. Assist RPs can be easier to acquire than before.
A major change in the rank category is a rank demanding system. First, players who have just been promoted to rank are given a 100RP bonus and a relegation protection of three games. With this demolition protection exhausted, if it falls below the threshold of the tier, it will be demoted to half the previous Tier. For example, if it is demoted from the master rank, it will be demoted to 50 % of the RP of Diamond 1.
In addition, the RP required for the ranking up is also adjusted. It is said that each rank and division will increase by 200RP. In addition, decorative items such as banner badges according to the ranking rank can be obtained according to the maximum reach rank.
Furthermore, in the rank match, the consumption RP at the time of entry increases. In the past, it was set uniformly in the rank, but in Season 13, it will increase according to the class division. On the other hand, under the bronze rank, a free rookie rank with a free consumption RP will be added. Once promoted, the rookie rank will be a rank band for new players. For this reason, the bronze rank, which had been free of charge, will consume RP. Details are as follows.
- Each rank is 4/3/2/1 Tier consumption RP Bronze 15/18/21/24
Silver 27/30/33/36
gold
39/42/45/48
platinum
51/54/57/60
Diamond 63/66/69/72
Master 75 (increased by 5RP for each 1000RP, up to 175p)
In addition, the problem that the third team had been able to "steal" the killing was also revised. For example, if Team A has dropped one of Team B, but was annihilated after a counterattack. The team that broke into Team B and wiped out Team B also acquired a kill for one person down by Team A. This is the abolition of the bonus when the fisherman gets the benefit of the fisherman.
This change is the first step in improving the rank system, and it will continue to be renovated in the future. In a new season when the rank system has been significantly changed, the strategy in rank matches will change dramatically.
The APEX LEGENDS season 13 "Savior" will be held on May 11th.
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